cloth of Gold logo Digital Developments

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  • New Opportunities
  • ICT and Creativity in Education


    Tidelines exhibition at the Richard Lander Gallery

  • New Opportunities

    Cloth of Gold processes have developed alongside the emergence of new technologies and for a while now our work has combined the traditional, hands-on art and textile approaches with digital design and printing. We've also developed purely digital projects introducing an additional range of outcomes as well as digitally printed fabric including websites, presentations and publications.

    CoG Banners are now regularly printed using the latest computerised textile printing processes enabling extremely detailed images to be printed, using permanent textile inks, directly onto fabric with no visible loss in image quality.

    Utilising ICT in our projects has opened up a whole new range of opportunities for those that we work with offering them access to a wider range of creative processes as well as expanding the range of outcomes that can be produced.

    Fabric being printed digitally

    Whilst still using a lot of the textile printing processes that Cloth of Gold are known for ideas can now be developed using many other media such as clay, 3D construction, photo-graphy, drawing or collage then manipulated and combined into collaborative outcomes using computer software (such as Adobe Photoshop or MS PowerPoint).

    Above left: Digitally printed banner, Tidelines Exhibition, Richard Lander Gallery, Truro 2006
    Left: The completed Tidelines banner is digitally printed at Tremough University Campus, Falmouth

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    We can now develop artwork on a far more containable and manageable scale which can then be reproduced to just about any size without any significant loss in image quality – and the original artwork remains the property of those that have produced it.

    Digital output also allows us the option to print onto different textiles, papers, card or other surfaces and offer various multi-media outcomes such as projected presentations, website content or a project DVD.

    ICT and Creativity in Education

    Digital boxes created after Warhol by Year 10 students at Pencalenick School
    Above: Digital boxes created after Warhol by Year 10 students at Pencalenick School

    CoG projects develop the creative use of ICT within education raising computer skills and expertise with both teachers and pupils.

    Our projects and training not only support the embedding of ICT into the delivery of the art curriculum but develop skills and expertise in ICT that support creative teaching across other curriculum areas.

    Our artists work with either existing ICT resources within a school or advise and support the introduction and development of new resources.

    With the development of our website we now also offer projects as distance interactions between pupils, teachers and artists and facilitate on-line creative collaborations between pupils from different schools both across the UK and the wider global community.